
#ifndef	__EFFEKSEERRENDERER_DX9_BASE_PRE_H__
#define	__EFFEKSEERRENDERER_DX9_BASE_PRE_H__

//----------------------------------------------------------------------------------
// Include
//----------------------------------------------------------------------------------
#include <Effekseer.h>

#include <windows.h>
#include <d3d9.h>

#if _WIN32
#pragma comment(lib, "gdiplus.lib")
#pragma comment(lib, "d3d9.lib" )
#endif

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
namespace EffekseerRendererDX9
{
//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
class Renderer;

//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
}
//----------------------------------------------------------------------------------
//
//----------------------------------------------------------------------------------
#endif	// __EFFEKSEERRENDERER_DX9_PRE_BASE_H__
